This tier list has been carefully developed and validated by the Firstborn community, led by the most accomplished and respected players in Invokers. The rankings are the result of extensive testing, competitive experience, and strategic analysis conducted by members of Firstborn, widely recognized as the premier guild in the game.
The evaluation process was supported by top-ranked Arena players, elite guild leaders, and some of the game's highest-spending competitors.
Every placement has been scrutinized through real-world performance, endgame content, PvP competition, and extensive community discussion.
We extend our gratitude to all contributors whose passion, insight, and commitment to excellence made this project possible. This tier list stands as a benchmark for the Invokers community, created by the game's elite to help players make informed decisions and stay ahead of the meta.
Heroes are classified by their primary role within a team, rather than their in-game class, to ensure fair comparisons. As a result, these classifications may differ from the game's official class system. Heroes that excel in multiple roles may appear in more than one category.
DPS (Damage Per Second)
High-damage heroes whose primary purpose is to eliminate enemies as quickly as possible. They typically offer limited utility outside of dealing damage.
Tank
Frontline protectors that absorb damage, draw enemy attention, and create space for their team to operate safely.
Support
Heroes that strengthen allies or disrupt enemies through crowd control (CC), buffs, debuffs, and other utility effects.
Sustain
Heroes focused on keeping the team alive through healing, shielding, damage mitigation, cleansing, and revive abilities.
DMG / Crit
Focuses on dealing high damage through powerful attacks, burst damage, damage over time or critical hits to eliminate enemies quickly.
Tank
Absorbs damage and protects the team by drawing enemy attacks, surviving heavy hits, and creating space for allies.
DMG / Crit
Focuses on dealing high damage through powerful attacks, burst damage, damage over time or critical hits to eliminate enemies quickly.
Crowd Control
Controls the battlefield by grouping, pushing, pulling, stunning, shocking. slowing, freezing, or otherwise manipulating multiple enemies to give the team an advantage.
Disabler / Debuffer
Weakens enemies by applying negative effects such as blind, defense down, attack down, weaken, damage reduction, healing reduction, or other impairments that limit their effectiveness.
Enabler
Strengthens allies by providing buffs such as increased damage or defense, critical chance or damage, combo speed or other effects that improve team performance.
Team Shielder
Protects teammates by granting shields, barriers, damage reduction, immunity, or other defensive effects that prevent or absorb incoming damage.
Team Healer
Restores the health of allies through direct healing, healing over time, regeneration, revives, or other sustain abilities that keep the team alive during battle.
All tier placements assume maximum mid to endgame investment and are based on peak performance under manual play.
Assumptions
Max Level
Fully Booked
Fully Awakened (all nodes)
Best-in-slot gear
Optimal team composition
Evaluated against the current Titan roster
Note: Rankings are subject to change as new Characters and Titans are introduced and the meta evolves.
The strongest heroes in the game. They excel across nearly every game mode, fit into a wide variety of teams, and provide exceptional value with minimal drawbacks. These are the highest-priority heroes for long-term investment.
Reliable, high-performing heroes that form the foundation of many successful teams.
Tier 1: Exceptional performance with few weaknesses.
Tier 1.5: Strong, versatile options that are only slightly behind the very best.
Tier 2 and T2.5: Solid and dependable heroes that remain effective but are generally outperformed by higher-tier alternatives.
Situational heroes that excel in specific team compositions, encounters, or as counters to particular mechanics. While they can perform well in the right circumstances, they lack the consistency or versatility of higher-tier heroes.
Heroes that struggle to compete in the current meta due to weaker kits, scaling, or limited utility. They can still be used successfully, but generally require greater investment for lower overall returns.
Heroes that provide poor value relative to the resources required to build them. In most cases, investing in these heroes is not recommended unless future balance changes significantly improve their performance.