This tier list has been carefully developed and validated by the Firstborn community, led by the most accomplished and respected players in Invokers. The rankings are the result of extensive testing, competitive experience, and strategic analysis conducted by members of Firstborn, widely recognized as the premier guild in the game.
The evaluation process was supported by top-ranked Arena players, elite guild leaders, and some of the game's highest-spending competitors.
Every placement has been scrutinized through real-world performance, endgame content, PvP competition, and extensive community discussion.
We extend our gratitude to all contributors whose passion, insight, and commitment to excellence made this project possible. This tier list stands as a benchmark for the Invokers community, created by the game's elite to help players make informed decisions and stay ahead of the meta.
Titans are classified by their ability to support and power up compatible Invoker to their max potential. As a result, these classifications may differ from the game's official class system. Team Role Tags are designed to help with more advanced team building. Titans that excel in multiple roles may be assigned more than one Team Role Tag.
DPS (Damage Per Second) - Scales of ATK
Titans whose skills primarily scale from Attack and whose main purpose is to deal damage. Single-Target, AoE, Range, Crowd Control
Tank - Scales of DEF
Titans whose skills primarily scale from Defense. They are generally difficult to kill and are designed to survive incoming damage, protect allies, or hold the frontline. Crowd Control
Sustain - Scales of ATK / HP
Titans whose abilities use Attack and HP as important stats and whose primary role is to sustain themselves or the team through healing, shields, regeneration, or other survivability mechanics.
Single Target
Titans specialised in concentrating damage on a single enemy, making these Titans particularly effective against bosses or priority targets.
AoE
Titans specialised in damaging multiple enemies simultaneously, making them particularly effective against waves or groups of enemies.
Range DPS
Titans with a meaningful ranged advantage. Range is treated as a special characteristic because it can provide a significant advantage in certain environments, such as Spire or PvP, where positioning and distance matter.
Crowd Control
Titans whose value comes partly from controlling enemies through effects such as stun, freeze, silence, slow or other disabling mechanics. CC is generally more valuable in PvP and less effective against bosses where control effects may be resisted or ineffective.
Sustain
Titans whose value comes partly from healing or shielding. These Titans can be valuable in various environments.
All tier placements assume maximum mid to endgame investment and are based on peak performance under manual play. Titans within a tier are displayed in no specific order, as they are considered to have comparable performance.
Assumptions
Max Level
Fully Booked
Fully Empowered
Best-in-slot Invoker
Optimal team composition
Evaluated against the current Invoker roster
Note: Rankings are subject to change as new Invokers and Titans are introduced and the meta evolves.
The strongest Titans in the game. They excel across nearly every game mode, fit into a wide variety of teams, and provide exceptional value with minimal drawbacks. These are the highest-priority heroes for long-term investment.
Reliable, high-performing Titans that form the foundation of many successful teams.
Tier 1: Exceptional performance with few weaknesses.
Tier 1.5: Strong, versatile options that are only slightly behind the very best.
Tier 2 and T2.5: Solid and dependable heroes that remain effective but are generally outperformed by higher-tier alternatives.
Situational Titans that excel in specific team compositions, encounters, or as counters to particular mechanics. While they can perform well in the right circumstances, they lack the consistency or versatility of higher-tier heroes.
Titans that struggle to compete in the current meta due to weaker kits, scaling, or limited utility. They can still be used successfully, but generally require greater investment for lower overall returns.
Titans that either lack a suitable Invoker to pair with or provide poor value relative to the resources required to build them. In most cases, investing in these Titans is not recommended unless suitable Invokers is released or future balance changes significantly improve their performance.
Titans are bound to Invokers of a specific faction and adopt and enhance their Invoker’s stats to perform their attacks and skills. Therefore, a Titan’s usefulness depends not only on its own kit, but on which Invokers can actually wield it and how those Invokers are built.
A Titan may have an exceptional kit for PvP, PvE, or a specific game mode, but if its compatible Invokers are not viable or commonly used in that environment, the Titan becomes effectively unplayable. Likewise, if the Titan’s skills do not synergise with the stats and relic build of its compatible Invokers, its theoretical power may never translate into real performance.
Tier-list rankings therefore reflect practical, current value (not theoretical power) and are based on Invoker's availability, Invoker's viability and Stat synergy.
The Titan tier list below may change over time as newly released Invokers may result in a Titan becoming suddenly very useful.
Titan Tier Lists Added:
• Titan PvP Arena
• Titan Campaign
• Titan Spire
• Titan Bosses
New Boss and Omnissi Tier Lists Added:
Bosses:
• Althar
• Ulgorim
• Sakiel
• Yskara
• Galvos
• Hixxis
• Koltmos
Omnissi:
• Astral Geruda
• Water Geruda
• Fire Geruda
• Light Geruda
• Dark Geruda
• Earth Geruda
• Wind Geruda
New Champions Added
The following champions have been added to the tier lists:
Legendary
• Taranis
• Tuskax
• Roxxi & Gumm
• Vanato
Epic
• Plumia
• Gyllad
• Nistoru
• Ricklow
New Boss Tier List
Added the Pantiax Boss Tier List. Tier lists for the remaining bosses will be added in future updates (very soon).